Charge it once and it's ready. Everything's already on the card. Press power and the list is there, sorted by system. Setup is finding the power button. About ten seconds from off to playing, and then it's whoever's turn.
Turn One — the handheld you hand over
Launch price $59.99 until September 6, then $79.99.
Plenty of shops sell copies under this name. Roughly 40% of them. We buy ours from one factory, all the same version, and we write down which one you're getting. Want to check yours when it turns up? handhelds.wiki puts the real ones next to the copies, photo by photo.
- Everything's already on the card, so you turn it on and play
- Plays Game Boy, SNES, Genesis, PlayStation and old arcade games
- A 3.5 inch screen, about as wide as a credit card
- Two thumbsticks, a d-pad and four buttons, with triggers up top
- Four to eight hours of play on a charge, and it fits a jacket pocket
A 3.5 inch handheld that plays Game Boy, GBA, SNES, Genesis and PS1 well. N64 is a coin flip. PS2 and GameCube don't run and never will.
Dual sticks, four to eight hours a charge depending which board you get. No wifi, no account, no notifications. There is nothing on it to check.
The card arrives loaded, so you don't need a computer to start playing. Your phone can emulate all of this for free. You're just never going to hand someone your phone.
Ships from Shenzhen. We buy from one supplier and we'll tell you which board you're getting. We don't open the box, because nobody at this price does.
What you get for $59.99
A console, a card with everything already on it, and the name of the version you're getting.
You know which one you're getting
They all come from one factory, all the same version, and we write it down on this page. Roughly 40% of the ones sold under this name are copies. Knowing which one lands on your table is worth something.
Everything's already on the card
Turn it on and you're at the menu: arcade, Game Boy, Genesis, PlayStation, sorted by system. Other shops print a number here. It's always a lie.
It lasts the evening
Four to eight hours of play on a charge. The screen is 3.5 inches, about as wide as a credit card, with two thumbsticks, a d-pad and four buttons, and triggers up top.
It turns on and plays
About ten seconds from pressing power to playing something. Nothing to set up, nothing to sign into. You press the button and you're in.
What you're actually buying

Two sticks, a d-pad and four buttons
Enough buttons for everything on the card, PlayStation games included. The d-pad is the one you'll live on, and it's a good one.

A 3.5-inch screen
About as wide as a credit card. Bright indoors, and you can read it from the side. That helps when two of you lean over the same screen.

It fits a jacket pocket
Four to eight hours a charge, off the same cable as your phone. The battery lifts out when it stops holding a charge.
It's a cheap piece of plastic. That's the whole idea.
The shell and the sticks are plastic, and it feels like a sixty-dollar thing because it is one. That's most of the point. Something this cheap is something you'll happily leave on the table for anyone to pick up.
Who actually ends up holding it
Six people in a room, six phones. Put this on the table and there's one thing everyone can reach. It goes round. Whoever's holding it is playing. Whoever's next is leaning over their shoulder, telling them they're doing it wrong.
Every game on it runs on your phone too, for free. You already know that. You're just never going to unlock your phone and put it in someone else's hands. That's the gap this fills.
It's $59.99 and it's made of plastic. That's exactly why you can hand it to anyone and stop thinking about it.
Your phone already does this.
You're just never going to hand someone your phone.
Your phone already does this.
You're just never going to hand someone your phone.
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Turn One
$59.99
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Your phone
Free
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The $30 one
Empty card, bring a PC
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Plays these games
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You'd hand it to someone
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Works without a computer
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Nothing on it to check
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Games already on it
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Whoever's holding it is playing.
It lives on the table. Hand it over and they're in — it saves your spot in any game, at any point, so the next person picks up right where you left it.
Buy oneThe full spec
Questions about the Turn One
No. One console going round the room is the whole idea. Getting two of them talking takes a wifi adapter, a router and matching files on both. Plus a long evening. Call it impractical.
Everything's already on the card, sorted by system: arcade, Game Boy, Genesis, PlayStation. Other shops print a number here and it's always a lie. About twenty are worth handing to someone. We're putting that list together now.
We buy them all from one factory, all the same version, and we write down which one it is. That matters. Roughly 40% of the ones sold under this name are copies. When yours turns up you can check it against the photos on handhelds.wiki.
N64 is a coin flip and depends on the game. Dreamcast is patchy. PS2 and GameCube don't run, and that isn't going to change. The shoulder buttons feel stiff on a lot of them at first. They loosen up with use.
The $30 one arrives empty. It's a console and a blank card. You bring the computer, the card reader, the files and an afternoon. Ours turns on and plays. You're paying about thirty for the console and about thirty to skip the afternoon.
China, straight from the factory. That's most of why it's $59.99. The real door-to-door time goes on this page the day we have one. If something's wrong with yours when it lands, email us.